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Sold outART 06. Cart Gun and crew
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Sold outREN 40. German Peasants – standing
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REN 41. German Peasants - standing in captured armour
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REN 42. German Peasants – advancing
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Sold outREN 43. German Peasants – attacking.
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REN 44. German Peasants - defending
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REN 45. German Peasants – handguns & crossbows
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REN 46. German Peasants – Command
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REN 47. German Peasants standing ready (II)
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REN 48. German Peasants advancing (II)
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REN 48. German Peasants advancing (II)
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REN 49. German Peasants shooting from wagons - with TAGs
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REN 50. German Peasants - shooting from defences
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REN 51. German Peasants - Radical Priest & Looters
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REN 68. German Peasant War flags - bundschuh
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REN 69. German Peasant War flags - Eichsfelderbaul & bundschuh
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Control to Catastrophe - Maximillian
Wargaming rules for the Renaissance period, written by Chris Leach.
Want to refight Pavia, Naseby or Lutzen? Control to Catastrophe: Maximilian uses the same core mechanics as CtC: Caesar but extensively developed with special rules to account for this age of tactical experimentation and the emerging dominance of gunpowder weapons.
Control to Catastrophe: Maximilian is played on a gridded surface. This both suits the linear and generally contiguous nature of army deployments in pre-modern times and facilitates fast play; no fiddling with rulers. A CtC game usually lasts between 1.5 to 3 hours.
A gridded playing surface is also the ultimate solution to scaling. The same army can be represented with Units that are modelled with large numbers of figures on a big grid or very few figures/stands on a small grid. We have played CtC with Units up to 54 figures strong or the same Units being only 9 figures on a small table with small grid boxes. What miniature scale and Unit organization used is totally up to you and does not diminish the size of battle you are fighting.